Welcome to Egg Factory
Egg Factory is a creature-collecting game where you hatch eggs, discover different rarities, care for your creatures and build your own nursery. This guide explains the main gameplay systems and the creature states that can affect production.
This document describes gameplay, not an investment opportunity. It does not make promises about token value, market performance or financial returns.
1. Getting started
- Connect your wallet to verify the wallet address used for your game session.
- Claim your free creature if the option is available, then visit your nursery to see its status and production.
- Hatch eggs to add creatures with different rarities and production rates.
- Collect pending production and use the game’s available care actions to keep your collection working efficiently.
- Discover creatures and variants in the Bestiary as you expand your collection.
Game screens may change as the prototype is updated. Follow the current in-game interface for available actions.
2. Caring for your creatures
Each creature card displays its current state, production impact and any action needed. Check these indicators regularly: an unresolved state can reduce or temporarily stop production.
The creature is in good condition and produces at its normal rate, subject to any applicable caretaker bonus.
For non-free creatures without a caretaker, food is due every 24 hours. After the deadline, production is reduced by 75% until the creature is fed. Each feeding costs 500 internal game coins.
Use the existing medicine action in the Shop to cure a sick creature. The medicine system selects one sick creature to heal per purchase.
Select “Clean” on the creature card. Cleaning costs 250 internal game coins and restores normal production immediately.
A sleeping creature stops producing for 4 hours, then wakes automatically. No item or manual action is required.
State penalties do not multiply together: when more than one production restriction applies, the more severe restriction is used. Feeding is a separate timer from random incidents.
3. Incidents and probabilities
For non-free creatures without a caretaker, the game checks for incidents every 24 hours. The basic caretaker reduces incident frequency by checking every 48 hours; the advanced caretaker prevents new negative incidents. At each incident check, the current design uses these outcomes:
- 25%: sickness, which reduces production by 40% for up to 6 hours unless cured earlier.
- 25%: dirtiness, which reduces production by 20% until the player cleans the creature.
- 20%: sleep, which pauses production for 4 hours before automatic recovery.
- 30%: no new negative state.
These are game rules and may be rebalanced in future updates. The basic caretaker reduces incident frequency. The advanced caretaker prevents new negative incidents and provides automatic feeding. The current caretaker level and creature card indicate which benefits apply.
4. Caretakers
- No caretaker: the player feeds eligible creatures manually and manages their states.
- Basic caretaker: automatically feeds the collection, reduces incident frequency and increases production.
- Advanced caretaker: automatically feeds the collection, prevents new negative states and provides a larger production multiplier. It upgrades the basic caretaker rather than stacking with it.
A caretaker does not mean that every existing state is necessarily removed immediately in every version. Check the current game interface and release notes for the exact behavior of an upgrade.
5. Updates and game balance
Egg Factory’s mechanics, incident probabilities, state durations, production rates and interface may be adjusted to improve balance, usability or security. Updates can change how the game behaves. Where practical, updates are intended to preserve player progress, but uninterrupted access and preservation of all local prototype data cannot be guaranteed.
6. Disclaimer & crypto-asset risks
Egg Factory is a game, not financial advice, an investment recommendation or a promise of profit. Nothing in the game, this document or related communications should be interpreted as a guarantee of token value, liquidity, market demand or future returns.
- Volatility: crypto-assets can experience sharp and unpredictable price changes. You may lose some or all of the value of assets you choose to acquire.
- Technology and security: wallets, blockchains, smart contracts, websites and connected services can contain vulnerabilities, suffer outages or be targeted by scams.
- Transactions: blockchain transactions may be irreversible. Always verify the network, address, contract and transaction details before approving anything.
- Liquidity and availability: a token or marketplace may not have a functioning market, sufficient liquidity or continuous availability. There is no guarantee that an asset can be sold or transferred when desired.
- Changes and regulation: game features, token functionality, third-party services and applicable rules may change or become unavailable.
- Wallet responsibility: keep recovery phrases and private keys secret. Never share them with anyone, including anyone claiming to represent the game.
Prototype notice: in the current prototype, real EGG payments, minting, deposits, withdrawals and marketplace transactions are not active. Internal game coins are demo values, not verified blockchain tokens, and must not be treated as withdrawable assets. Do not send crypto-assets to an address based only on this prototype.
Use the game at your own discretion and only interact with crypto-assets if you understand the risks and can afford a total loss. Consider obtaining independent professional advice where appropriate. This disclaimer is a general risk notice and does not replace the terms or legal notices that may be required for a future public launch.